// We define the function first
	function AdveniatControls() {
	}
	
	// To "subclass" the GControl, we set the prototype object to
	// an instance of the GControl object
	AdveniatControls.prototype = new GControl();
	
	// Creates a one DIV for each of the buttons and places them in a container
	// DIV which is returned as our control element. We add the control to
	// to the map container and return the element for the map class to
	// position properly.
	AdveniatControls.prototype.initialize = function(map) {
	  var container = document.getElementById("gmapControls");
	  container.style.display = "block";	
	  /*
	  //var zoomInDiv = document.createElement("div");
	  var zoomInDiv = document.createElement("div");
	  zoomInDiv.className = "gmZoomIn";
	  this.setButtonStyle_(zoomInDiv);
	  container.appendChild(zoomInDiv);
	  // zoomInDiv.appendChild(document.createTextNode("Zoom In"));
	  GEvent.addDomListener(zoomInDiv, "click", function() {
	   // map.zoomIn();
	  });
	  */	
	  map.getContainer().appendChild(container);
	  return container;
	}
	
	// By default, the control will appear in the top left corner of the
	// map with 7 pixels of padding.
	AdveniatControls.prototype.getDefaultPosition = function() {
	  return new GControlPosition(G_ANCHOR_TOP_LEFT, new GSize(7, 7));
	}
	
	// Sets the proper CSS for the given button element.
	AdveniatControls.prototype.setButtonStyle_ = function(button) {	  
	  button.style.padding = "2px";
	  //button.style.cursor = "pointer";
	}
